• Day 11

    To start the day we tested the dual over head rollers which are using PVC rollers from our 2020 robot. This prototype didn’t work well, the first roller doesn’t seem to have enough grip to pull the cones in. We decided to take a small break from our weed wacker prototype to explore using vectored…

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  • Day 8

    Prototyping To start the meeting we started working down the list of improvements to try with the weed wackers. The prototype moved off the dolly and onto a kit bot with bumpers(some old bumpers that didn’t quiet fit but got convinced with a hammer). The first change was increasing the spacing between each axis and…

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  • Day 6

    Prototyping and Testing It was a day dedicated to testing and assembly of prototypes! Which is great because that means we are learning what works and what doesn’t work. Today we assembled the 2 jointed arm prototype to prove that the geometry works. It is just able to reach the high goal it will get…

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  • Day 5

    The day started by reviewing our Must Do, Could, and Won’t Do list. We added one item to the could do list. We must signal to the human player which game piece to introduce to the field. I think we should add a speaker to the robot and play a happy noise if the human…

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  • Day 4

    Team Recap Every week on Tuesday we start off with a team recap, where each sub team lead presents what was worked on the previous week. You can find our recap slides here. Field Build The assembly of the first grid started today. We have revised our timeline of assembly, we aim to the alliance…

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  • Day 2

    Today was the second day in our kick off journey, to start the day we got our whole team together and discussed what our robot must do, could do, and won’t do. After an hour of back and forth we come up with this preliminary list. The placement of actions on this list is not…

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  • Day 1, Kick Off!

    Day one was a blast, I personally think this will be a great game. Our team has mixed feelings, and chiefdelphi is about 60% thinking the game is meh. I love the game because its not a shooting game and it doesn’t have climbing. Not a very high bar, but its a great change of…

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  • 2023 Build Blog

    Welcome to the ausTIN CAN’s 2023 build blog. It is my third year of writing down our teams progress through out the build season(2020 Build Blog, 2022 Build Blog). I plan on posting daily recaps which will include progress photos, prototyping videos, strategy discussion and progress reports. Our team’s goal is to make it to…

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  • Mock Kick Off Feedback

    Last week we ran our team’s mock kick off on Wednesday. We had three groups of new and returning members read the 2017 game summary, complete the “Actions That Score Points” activity and finally go through the “Scoring Analysis” activity. There were a few things that I missed in the 2017 Mock Kick Off Game…

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  • Two Meetings…

    With only two meetings left in the year I’ve finished our kick off plan early enough to share with the community. The basic idea is a series of group activities followed by a whole team discussion. The activities we plan on doing are Rule Reading, Ways to Score, Scoring Analysis and What Our Robot Must…

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